Assignment 6

Examples. of curved paths and masks applied to a story

Example 1. Student Aidana Ramazanova. Summer 2008

 


Good timing.

Original story.

Good use of the "video-editing" effect.

 

Example 2. Student Alan Padley. Fall 2009. Online class

 

 

 

Good timing.

Interesting use of repetition of an event to create visual rhytm.

Good changes of direction over stage to attract attention

 

 

Example 3. Student Christopher . Fall 1009. Face to face class.

 

 

 

Good dynamic evolutions of tage, mantaining the main mask stationary.

Good animation.

Introduction of surprise into the story.

 

Example 4. Student C Tiedemann. Fall 2009. Online class

 

 

 

Interesting evolution of the mask on Stage

Good curved paths

Formally interesting elements

 

Example 5. Student Joshua Martinez. Fall 2009. Face to face class

 

 

 

Very good realistic design of nature

Good use of medium planes (trees) to create an illusion of being placed in space

Very good visual rendering of the point of view

Interesting story.

 

Example 6. Student Malcolm Crum. Summer 2008. Online class

 

 

Interesting changes of scale.

Good use of elements on Stage.

Good effect of close up (bakground under magnifying glass)

 

Example 7. Student Jacob Kullberg. Spring 2010. Face to face class.

 

Great abstract moving pattern

Effective use of masks.

Good reutilization of symbols (there is only one ring animated symbol, repeated and scaled down to form the animated medallion)

Good secondary animations.

Good loop

 

Example 8. Student Lindsey Tallman. Spring 2010. Online class.

 

 

Great story.

Very good integration of bitmaps and flash animation.

(Bitmaps are pngs with transparency saved in Photoshop)

Good composition.

Good visual textures.

Great timing.

 

Exampe 9. Student Mathew Ivinson. Fall 2009. Online class

 

Good timing.

Good Stage design.

Very good effect of walking with a flash light.

 

 

Example 10. Student Miguel Alves Lopes. Fall 2009. Face to face class

 

Good character design.

Good timing.

Good use of Stage space. Good simulation of space.

Great resolution to the story.

 

Example 11. Student Rebecca Hopwood. Spring 2006. Online class

 

 

Good story.

Good animation with nested groups.

Good design.