Here is some advice on how to define an Interactive project:
1 |
The first step is to define the Theme, you can solve this in one paragraph. |
Sports, Music, Entertainment, Art, Business,Traveling... How are you going to approach it: Is this your personal perspective?Are you building a Portfolio site- a personal site? You you have a business you are trying to illustrate over the web? Are you pretending to be building a Corporate Site? |
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Those are some questions you may ask yourself: |
1.How many "screens" are you envisioning? 2. Do you have a general Intro to your movie? 3. How many Buttons to other sub-scenes do you have from each one of those “main knobs” ? 4. As we click though the Interactive application, Where is the "new content" appearing on Screen? If the buttons take you to a whole new place; What are you keeping constant, so the user can intuitively navigate out of that scene into some other location? Do you have links to external web pages_URLs? 5 That new content introduced by the button click, is: an Animation-movie clip 6. If your project includes a little Narrative (an interactive story), Does the user have a way of inventing an order or path through your story, or all they can do is push the Play/Stop button? |
3 |
Then you have to provide some Technical facts. |
The idea is that building the description serves you to understand the scope of your own project.
It would be a good idea if you create a little Outline of the structure of your final project.
Choose between:
1. Creating a STORY BOARD |
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2. Making a WIRE-FRAME diagram of your Flash project (A graphic representation of the Outline: a simple layout of screens and navigation) |
Click here for a wire frame-diagram of a project
Project number 3 of that page: |
The worm story applied a very literal interpretation of an Interactive Narrative: you get to a crossroad and you choose between A or B. |
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Project number 7 of that page |
Click on "see complete project". The Reu-matrix project has an interesting approach to Navigation. Through multiple interfaces you access a series of animations that “define” the theme of the site. |
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To more previous Final projects
Project number 5 of that page: |
The build-up of the Interface constitutes 50% of the piece. Notice how he used real photographs as a background and worked the presentation of the buildings in a dynamic way. The form becomes the content in a fascinating way. |
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Project number 6 of that page: |
No text for the navigation. The project could be understood in any language. The star, the balloon and the winged-ribcage constitute the navigation icons that you can find inside the movies. |
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Project number 7 of that page: |
A very interesting alternative to The Linear Narrative of Television programs. The interactivity is sequential in a linear way (you can only go forwards) but the interactive motifs are perfectly integrated with the story. IT gets you involved with the course of the story. |